• KEZAY

    06/19/2013 6:26 PM ·Spoilers

    The only games similar are the new DK and Mario as both are platformers but even they

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  • KEZAY

    06/19/2013 6:26 PM ·Spoilers

    have monumental differences between each other. They aren't the same kind of game.

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  • Adam

    06/19/2013 6:28 PM ·Spoilers

    No RPGs Marcus - none, No Sports, 3 open world action games, 1 stealth, 2 shooters, the rest is

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  • Adam

    06/19/2013 6:30 PM ·Spoilers

    platformers, 2 mini games, 1 rts from nintendo, 2 casual games, only 1 new ip, 3-4 kids n shovelware

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  • KEZAY

    06/19/2013 6:30 PM ·Spoilers

    RPGs on Nintendo consoles are usually third party oriented as well. "X" being the only first party

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  • KEZAY

    06/19/2013 6:30 PM ·Spoilers

    one announced for Wii U. No sports games as the primary provider of them, EA, are still salty

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  • KEZAY

    06/19/2013 6:31 PM ·Spoilers

    over the whole Origin deal.

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  • Adam

    06/19/2013 6:32 PM ·Spoilers

    Correct but square enix, capcom and konami should all have had stuff for the 2nd half

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  • KEZAY

    06/19/2013 6:32 PM ·Spoilers

    As I said before, Nintendo will have more announcements to make. Heck, we haven't heard

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  • KEZAY

    06/19/2013 6:32 PM ·Spoilers

    anything on FE x SMT since it was announced and that's likely to be an SRPG.

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  • Razac23

    06/19/2013 6:33 PM ·Spoilers

    greedy companies waste them all, we have an second rpg annoynced but no info its smt x fire emblem

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  • Adam

    06/19/2013 6:33 PM ·Spoilers

    of the year prepared, exclusive, preferably new ips and covering genres nintendo doesnt

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  • KEZAY

    06/19/2013 6:34 PM ·Spoilers

    And that's the thing, how often do gaming companies cover in genres that Nintendo doesn't?

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  • KEZAY

    06/19/2013 6:34 PM ·Spoilers

    That has always been a sticking point with me because some third parties make it seem as if they

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  • KEZAY

    06/19/2013 6:34 PM ·Spoilers

    can't compete with Nintendo so why not create games in genres that Nintendo doesn't normally

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  • KEZAY

    06/19/2013 6:35 PM ·Spoilers

    produce titles for? When it comes to Nintendo platforms, third parties tend to be clueless.

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  • Adam

    06/19/2013 6:35 PM ·Spoilers

    FE and SMT are way too far away in 2014, i dont blame them on not releasing info

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  • Razac23

    06/19/2013 6:35 PM ·Spoilers

    nintendo has been living by casual players and they tried to change that with wii u but so far fail

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  • KEZAY

    06/19/2013 6:35 PM ·Spoilers

    "X" doesn't have a solid release date either, it's simply 2014 and we've gotten media on that.

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  • KEZAY

    06/19/2013 6:36 PM ·Spoilers

    Even Miyamoto said we may see the new Zelda U game after WindWaker HD is finished and that could

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  • Adam

    06/19/2013 6:36 PM ·Spoilers

    Western yes, Japanese no, and with Japanese 3rd parties theres no excuse

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  • KEZAY

    06/19/2013 6:36 PM ·Spoilers

    end up as a 2014/2015 game. We'll see more from FE x SMT in due time, I'm sure.

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  • Adam

    06/19/2013 6:37 PM ·Spoilers

    I bet we wont see Zelda until next years e3. Xeno is going to be a May title i bet, with bayo

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  • Adam

    06/19/2013 6:38 PM ·Spoilers

    coming in jan or feb

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  • KEZAY

    06/19/2013 6:39 PM ·Spoilers

    I'm sure we could see Zelda before then, if you haven't noticed Nintendo has no problem

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  • KEZAY

    06/19/2013 6:39 PM ·Spoilers

    revealing big games in their Directs versus events like GDC, E3 or Tokyo Games Show.

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  • Adam

    06/19/2013 6:40 PM ·Spoilers

    Marcus the problem you mention though is that it doesnt coincide with the dev cycle

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  • Adam

    06/19/2013 6:41 PM ·Spoilers

    Nintendo is releasing a slew of games for wii u, but projects take time and with all of these games

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  • Adam

    06/19/2013 6:42 PM ·Spoilers

    coming out one after the other, nintendo will not be ready to show a bunch more next year because

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  • Adam

    06/19/2013 6:43 PM ·Spoilers

    their teams will be just starting new titles, which take at minimum 1.5 years to be in showable form

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  • KEZAY

    06/19/2013 6:43 PM ·Spoilers

    Nintendo has a LOT of teams under their wing and many of their studios have yet to show off

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  • KEZAY

    06/19/2013 6:44 PM ·Spoilers

    projects for either 3DS or Wii U. Not to mention the collaborative efforts that Nintendo themselves

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  • Adam

    06/19/2013 6:44 PM ·Spoilers

    they will have to save zelda for e3, though i bet there might be a kirby direct of some kind next yr

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  • KEZAY

    06/19/2013 6:44 PM ·Spoilers

    have said are in the works with third parties. I'm sure when Nintendo announced all those

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  • KEZAY

    06/19/2013 6:44 PM ·Spoilers

    games back in January nobody knew about their partnership with Sega which was announced in May

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  • KEZAY

    06/19/2013 6:44 PM ·Spoilers

    and involves games that were developed as early on as 2010 at least.

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  • Adam

    06/19/2013 6:45 PM ·Spoilers

    its one of the reasons why us launch owners were so angry that this batch of games werent polished

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  • KEZAY

    06/19/2013 6:45 PM ·Spoilers

    Just recently Aonuma mentioned that the WWHD team will merge with the Zelda U team meaning that

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  • KEZAY

    06/19/2013 6:45 PM ·Spoilers

    Nintendo are already well under way with Wii U's Zelda. They can do more than one project at a time.

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  • Adam

    06/19/2013 6:47 PM ·Spoilers

    Remember e3 2003 and 2007? Those were years in which N had just released a similar slate of games

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  • Adam

    06/19/2013 6:48 PM ·Spoilers

    they were abysmally devoid of games, sorry one correction, i meant e3 08

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  • Adam

    06/19/2013 6:49 PM ·Spoilers

    in each case it was their systems 3rd e3 and mid 2nd year on the market, i expect a similar result

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  • Adam

    06/19/2013 6:51 PM ·Spoilers

    with the zelda to make fans feel better about what will likely be a lackluster showing otherwise

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  • KonE

    06/19/2013 6:52 PM ·Spoilers

    nice debate guys

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  • KEZAY

    06/19/2013 6:52 PM ·Spoilers

    I wouldn't count on it. Up to E3 2008 Nintendo released a steady stream of first party

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  • KEZAY

    06/19/2013 6:52 PM ·Spoilers

    titles from launch through to holiday 2007. It makes sense as all of their teams had pulled in

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  • KEZAY

    06/19/2013 6:53 PM ·Spoilers

    development of software for release those periods other than projects we had no idea about

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  • KEZAY

    06/19/2013 6:53 PM ·Spoilers

    such as Punch Out, Excitebots, Sin and Punishment and others that came out afterward.

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  • KEZAY

    06/19/2013 6:53 PM ·Spoilers

    If anything it just highlights what I'm saying about Nintendo's ongoing development, games

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  • KEZAY

    06/19/2013 6:54 PM ·Spoilers

    are constantly in the pipeline whether or not we know about them. Nintendo doesn't just develop

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  • KEZAY

    06/19/2013 6:54 PM ·Spoilers

    up until a certain point and just stops and waits to develop again. And the support they have

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  • KEZAY

    06/19/2013 6:54 PM ·Spoilers

    going for Wii U now I seriously doubt is tapping their development teams to that same degree.

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  • KEZAY

    06/19/2013 6:55 PM ·Spoilers

    If... IF a software drought were to occur, I don't expect it to happen in 2014.

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  • Adam

    06/19/2013 6:56 PM ·Spoilers

    I think its actually tapping it worse. For example Retro had to use a 3rd of their team to help

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  • Adam

    06/19/2013 6:57 PM ·Spoilers

    the mario kart team for mk7, meanwhile retro was making...Tropical Freeze...

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  • KEZAY

    06/19/2013 6:57 PM ·Spoilers

    I seriously doubt Retro had to use a third of their team for MK7, where did you even read that?

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  • Adam

    06/19/2013 6:58 PM ·Spoilers

    Marcus a software drought is when you have 1-5 titles releasing a month, just because Nintendo

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  • Adam

    06/19/2013 6:59 PM ·Spoilers

    may release 1 awesome game a month for the rest of the wii us life, it still means theres a software

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  • Adam

    06/19/2013 7:00 PM ·Spoilers

    drought, when competitor systems have 20 games coming for it monthly, with new ones announced

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  • Adam

    06/19/2013 7:00 PM ·Spoilers

    each week

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  • Adam

    06/19/2013 7:01 PM ·Spoilers

    Kelbaugh had an interview discussing Retros development cycle

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  • Adam

    06/19/2013 7:02 PM ·Spoilers

    to explain to disappointed fans why metroid/something new wont be here soon from them

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  • Adam

    06/19/2013 7:03 PM ·Spoilers

    in the interview he describes how retro is big enough to work on 1 small project and 1 big project

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  • KEZAY

    06/19/2013 7:04 PM ·Spoilers

    I remember that interview, I don't recall him saying a third of his team had to work on MK7

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  • Adam

    06/19/2013 7:04 PM ·Spoilers

    their small project has been helping nintendo with mk7 and probably mk8 with how good it looks

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  • Adam

    06/19/2013 7:04 PM ·Spoilers

    compared to the other games we saw

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  • KEZAY

    06/19/2013 7:05 PM ·Spoilers

    Wait... so you used "probably" to describe what their small project was. Which means you're

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  • KEZAY

    06/19/2013 7:05 PM ·Spoilers

    just speculating and don't actually know, I take it?

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  • Adam

    06/19/2013 7:06 PM ·Spoilers

    i may have to reread it i may have confused the 3 year cycle with a 3rd of the team

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  • Adam

    06/19/2013 7:07 PM ·Spoilers

    but i strongly believe that coding those track designs probably took a big chunk of the team

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  • KEZAY

    06/19/2013 7:07 PM ·Spoilers

    The article with Kelbaugh is the IGN one regarding the future of Metroid, right?

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  • KEZAY

    06/19/2013 7:08 PM ·Spoilers

    Because in that one he talks about members of the team working on MK7 and helping Monster

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  • KEZAY

    06/19/2013 7:08 PM ·Spoilers

    Games with the 3DS DKCR but never says anything about it tapping their development staff

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  • KEZAY

    06/19/2013 7:08 PM ·Spoilers

    in any significant way. At all.

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  • Adam

    06/19/2013 7:08 PM ·Spoilers

    No it was something else...the future of metroid was him and...i think...tanabe discussing gimicks

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  • KEZAY

    06/19/2013 7:08 PM ·Spoilers

    He holds that the majority of staff stayed focused on the primary project which was Tropical Freeze.

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  • Adam

    06/19/2013 7:08 PM ·Spoilers

    for gamepad use in the next metroid

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  • Adam

    06/19/2013 7:12 PM ·Spoilers

    i never said majority marcus, just a big chunk and 1/3 which i could be wrong about the 1/3 figure

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  • Adam

    06/19/2013 7:14 PM ·Spoilers

    well yeah re: speculation regarding mk8, i dont know if they helped at all, but it sure looked a lot

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  • KEZAY

    06/19/2013 7:14 PM ·Spoilers

    I know, but a lot of your claims are falling to little more than speculation like track design

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  • KEZAY

    06/19/2013 7:15 PM ·Spoilers

    in MK7 taking up a chunk of the team. What is that based on, exactly?

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  • Adam

    06/19/2013 7:15 PM ·Spoilers

    prettier than the other n games, platinum and monolith games as the exception

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  • KEZAY

    06/19/2013 7:18 PM ·Spoilers

    True, but that doesn't mean Retro was involved. After all, Nintendoland is a pretty game

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  • KEZAY

    06/19/2013 7:18 PM ·Spoilers

    as well so it's not as if Nintendo's EAD devs aren't capable of producing good graphics.

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  • KEZAY

    06/19/2013 7:19 PM ·Spoilers

    I also found the interview about using the Gamepad in a new Metroid, it was by Venturebeat

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  • KEZAY

    06/19/2013 7:19 PM ·Spoilers

    and neither Kelbaugh or Tanabe talked at all about what portion of Retro's team were on other games.

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  • Adam

    06/19/2013 7:19 PM ·Spoilers

    well i dont disagree with you regarding my speculation

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  • Adam

    06/19/2013 7:20 PM ·Spoilers

    marcus i specifically said it wasnt that article

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  • KEZAY

    06/19/2013 7:23 PM ·Spoilers

    You said it was the one where he and Tanabe were discussing gimmicks. That's the only one

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  • Adam

    06/19/2013 7:23 PM ·Spoilers

    you have a plenty of speculation going too, which is ok, its why its a debate and a good one at that

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  • KEZAY

    06/19/2013 7:23 PM ·Spoilers

    I can find that fits what you were describing.

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  • Adam

    06/19/2013 7:24 PM ·Spoilers

    Nintendoland was fun great, but that was a wii game on hd steroids, when i say pretty, im talking

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  • KEZAY

    06/19/2013 7:26 PM ·Spoilers

    Nintendoland didn't start as a Wii game though, so it's a bit disingenuous to say it was just

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  • KEZAY

    06/19/2013 7:26 PM ·Spoilers

    Wii game on HD steroids.

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  • KEZAY

    06/19/2013 7:26 PM ·Spoilers

    The point I was making is that Nintendo's internal teams like EAD which worked on Nintendoland

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  • KEZAY

    06/19/2013 7:27 PM ·Spoilers

    and now working on Mario Kart 8 are capable of producing good graphics. MK8 is a step above

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  • Adam

    06/19/2013 7:27 PM ·Spoilers

    on the possibility of a software drought, on tapping teams in general

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  • Ripcord

    06/19/2013 7:27 PM ·Spoilers

    Adam's initial point stands I think. Even if we get 1 awesome title per month from N, its not enough

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  • KEZAY

    06/19/2013 7:27 PM ·Spoilers

    Nintendoland for sure but that's the norm as teams are able to get more out of the hardware.

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  • Ripcord

    06/19/2013 7:28 PM ·Spoilers

    without 3rd parties. Which is a pity for anyone who can't game on PC as well.

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