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GamerRobinRobertman
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Not Mighty No. 9
I didn't want it to suck. Even when everyone else did, I wanted it to be good and bring the classic feelings back. Inafune, your team created Megaman X, how did this happen? This mediocre game that still manages to have issues like frequent load times, input lag at points, and slowdown? With PS2 looking graphics? The stage design is dull, the soundtrack is forgettable.
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