Okinawa Club

LaurenBlazingCorridor

06/26/2016 2:10 PM ·Spoilers

I thought of a way to handle the Monado Arts in the Xenoblade/Fire Emblem crossover thing I mentioned awhile back: Essentially, Shulk is a unit with mediocre stats and growths overall, but stats corresponding to a relevant Monado Art are boosted once they're obtained.

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  • Strength = Monado Buster Magic = Monado Enchant Defense = Monado Shield Speed = Monado Speed Resistance = Monado Purge Skill = Monado Eater HP = Monado Armour Luck = Monado Cyclone If using GBA Fire Emblem as a framework, combine Buster and Enchant

    Yeahs0
  • There's a crossover?

    Yeahs1
  • The Monado's Might is likely to be calculated via Shulk's current level like its auto-attack power in the original Xenoblade. Not sure what multiplier to use to make it balanced, though

    Yeahs0
  • @Vincent what I'm talking about is an idea I had awhile back, and it's not really strictly a crossover since my idea is basically Xenoblade with Fire Emblem's gameplay it's just an idea right now and it's likely to remain so forever

    Yeahs1
  • It probably would be extremely difficult if not outright impossible to do before FEXNA comes out* *-That is, if FEXNA ever actually comes out

    Yeahs1

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