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AdosDeathThePlague

03/06/2016 12:25 AM ·Spoilers

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Match Analysis: Robin vs Corrin

This could be a fun one! Let's see how the two avatar characters stack up to one another. Who do you think has the advantage in this Match up? And why? This one was actually requested quite some time ago, and I'm just now getting to it.

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  • Robin. Even if robin suck's he is still better than corrin He's just stronger....and spammier

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  • He's not that bad tho

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  • Awright. I can't look at frame data this time tho, sorry. Unless you waited till tomorrow, but I don't expect that. So, generally Corrin outranges. Because Robin actually has meh range for a swordfighter and Corrin has one of the best if not THE best in the game. But, it kinda evens out because Robin has some nifty projectiles to work around with. Thunder tomes can migitiate range disadvantage.

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  • Thunder can be used mid-range to get Corrin off, but that Fsmash has such ridiculous range, I think it's pretty close to Thunder's. But not Elthunder's. However, Corrin can counter those with projectie of his own. What's cool is both characters can immobilize each other and set up a kill. However, Robin is a bit better at that. He has two moves capable of that (however it's easier to KO out of...

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  • Arcfire. I usually grab or Nosferatu out of Arcthunder) then one Uair or Bair -bam, end stock. Corrin has to space himself well for tipper Fsmash and Side B. In the air, I feel Robin has power advantage, because of all his aerials except Nair (which is great get off me move) are really strong. But, once again, range goes to Corrin. So it comes to Robin getting a bit close. Because those Levin...

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  • aerials are deceptively fast too. Offstage I think Robin triumphs. Becase of better recovery and more edgeguarding tools. Arcfire, Thunder tomes, pretty much all aerials, Elwind spikes... Well, Corrin does have Fairs, bairs, Dragon Fang Shot /lunge too, but worse recovery. And while he can pin to eventual wall of the stage, this is perfect for Robin to spike. But Dragon Lunge is great on stage.

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  • Probably one of best moves against Robin. Because he's slow. very slow. So actually hitting the tip or pinning him down is not hard. Also kick follow ups are useful too (jump not that much, because you can eat free Uair to the face) because of the speed, so Robin will usually jump/shield, limiting options. Longevity wise Robin wins. Because of better recovery. Their weights are comparable (I think

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  • don't quote me on that), so it comes to who can recover better. So, Robin wins... or so I would say, if it weren't for one thing. Limited tomes/levin. That's when Corrin can easliy get in, do damage or finish the stock. Without tomes, Robin loses means to fight Corrin's range. Without tomes, he isn't too threatening up close. Both put him at great disadvantage. So, I say pretty close, but Corrin.

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  • Also it's worth mentioning that all the levin sword attacks have trancendence, which gives them quite the priority. Corrin's counter also is worth mentioning...as it can kill stupidly early. One smash attack read, and that's a possible stock.

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  • That's why Levin sword is SO good. And didn't mention that counter. It's kind of the gamble tho. You counter Uair mid-air -Robin dies at like 50. You get baited -Up smash to the face.

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  • Heck a Fair or Uair read could be dangerous with that counter, especially with Levin Sword.

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  • A smart player would definitely be aware of it though. And respect that option.

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  • And let's not forget Bair. That thing can kill at 60 at the ledge.

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  • Also, the frame data will probably be a big factor so, I can wait for it.

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  • Corrin's high mobility, powerful counter, and long range give him an advantage against Robin. Robin's only advantage is being able to shoot his projectiles everywhere, which isn't as effective against characters with high mobility.

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  • My main and secondary. Corrin wins. For sure.

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  • Well, Corrin's Frame Data seems superior. Nair, Fair and Uair are faster than all Robin's aerials. However, Robin has similar frame data on the ground. His jab (frame 4) is faster than all grounded moves of Corrin. Actually, faster than all moves in general. However, Corrin's jab and Dtilt are only one frame slower. Robin's smashes are actually faster than Corrin's Fsmash, but not other smashes.

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  • So, generally, Corrin has better frame data all around, but Robin has fastest move in jab overall. So yeah, still Corrin, but still with considerable chances for Robin if played carefully.

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  • Oh, and Lunge is pretty fast, but outsped by Robin's Nair and Bair (frame 9 with such power and priority? Wow.)

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  • It seems almost everyone thinks that Corrin wins this one. Welp, can't say I'm surprised.

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