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VaughnGoLuigi272

02/05/2016 5:50 PM ·Spoilers

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Best Game of All Time (Not Your Favorite)

200th post! To mark this event, what do you think is the best game of all time? Not favorite, but the best game. Mine is Super Mario Bros. for the NES. It was so influential, and it aged very well, with its short length being the only exception. What game do you think is the best? Comment below.

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  • Silvereye, I chose SMB because it was influential, but it also stood the test of time, unlike something like Pong, which is much more boring today. SMB isn't the MOST influential game, but it raised the bar for how good video games could be, as well as introducing concepts like boss fights, secrets, and different jumping heights. It also invented the sidescroller.

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  • O.K. I respect your choice. Though Fates has the weird petting waifu stuff though.

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  • No it doesn't, Fire Emblem if does, thats not wierd in Japan, a Japanese game. Petting was removed in Fates, and it was optional anyway, and has nothing to do with being the best game.

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  • Objectively speaking though, SMB has been topped by many different games. That's why I implied we're putting too much emphasis influence and not necessarily on quality. Mega Man X, Sonic 2, etc aren't as influencial as SMB but are without question much better games imo. I feel like if you're going to pose this question there should be more focus. Doom and Goldeneye were influencial for FPS games.

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  • Mario was influencial for platformers. Tetris was influencial for puzzle games. Dance Dance Revolution was influencial for rhythm games. I could go on but the point I'm trying to make is that it's very hard to say 1 game is objectively the "best" when there are so many genres, especially when we are factoring industry influence into the equation. We should narrow it down to just 1 genre at a time.

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  • I'm defending my arcade choice of Donkey Kong for creating two massive franchises, advancing Miyamoto's career and allowing him to be in a position where he could create the original SMB, taking arcades by storm, establishing a company that would surpass Atari, and still being addictive, challenging, fun, and iconic today.

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  • First of all, I disagree with Donkey Kong because it gets repetitive very fast. That doesn't make it a bad game, but just not the best. Nothing wrong with that though.

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  • The thing is, I also think SMB is as perfect as it could possibly be at the time. I think Mega Man X was great, but it relied to much on deaths by falling into pits due to knockback. Sonic 2 was also great, except for the multiplayer and the water sections. This is my opinion. I think SMB had spectacular level design that taught the player mechanics so well.

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  • So you would truly argue that SMB is objectively a better game than Mega Man X or Sonic 2? As vehemently as I'd disagree with that, I can respect your opinion. But would you argue SMB is better than SMB 3, SM World, or any of the newer/3D Mario games? Again, I think you're confusing the word "best" with the word "influencial" unless you actually believe no Mario game has improved the formula.

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  • Like I alluded to before, if talking about FPS games I could assert that Wolfenstein, Doom, or Goldeneye are the most influencial games in the genre, but I'd be pretty hard-pressed to argue that any of them are objectively the "best" game of their genre unless you specify by saying "for its time." Yes SMB was spectacular for its time, but I could easily list 10 games that are better nowadays.

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  • When you speak of Sonic 2's multiplayer, you neglect to mention that Mario games didn't even have multiplayer for YEARS (New SMB on DS was the 1st IIRC). The water sections were frustrating to newcomers, but so were Mario's (I HATE Bloopers). You argue that Mega Man X has too many pitfall deaths, but Mario also has a lot, in addition to not having a health bar and being reliant on powerups.

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  • If you personally prefer SMB over Mega Man or Sonic games, then that's fine. My problem is that you seem to be praising its influence on the industry and not really focusing on what matters most: the gameplay. Objectively speaking, SM World, SMB 3, and pretty much all of the New SMB games are mechanically superior to the original; those should be ranked higher if we're leaving bias out of it.

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  • I think newer games are mechanically superior, but the original is superior in quality. To counter your points, SMB relied on pitfall deaths due to bad jumping, but MMX did because of enemy knockback, which I find more unfair. Also, SMB only had two water stages which were harder, but not that bad. Sonic had longer water stages, and the lack of speed for a Sonic game made it out of place.

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  • At the same time, I feel that NSMB games had weaker level design than SMB. Look, I think SMB is the best because of the gameplay and the influence. I also don't judge the best game as the one that is the best right now, but the one that was great than and now. Obviously, SMB isn't as good now because of its short length, but it still plays great.

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  • For example, Zelda 1 is not half as good as it was than, but SMB retains most of its quality today. And, other than the first game ever made, this is pretty much the most influential game of all time. Concepts like different jump heights, themed worlds, boss fights, and even music were either non existant or not done well before SMB. Most games were arcade - like before this.

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  • Look, I know that I talked about its influence again, but I want to stress that it's a combination of influence and quality. No other game has balanced in influence, quality, and aging well at the same time. That's what I think.

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  • But by that logic it puts newer games at a huge disadvantage. Mario may have had "boss fights" but they extremely basic and not particularly well designed or fun. Mario also had no health bar, meaning a death from knockback was essentially impossible due to the nature of the game (you would simply die from touching anything, which is FAR less fair than the occasional pitfall death).

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  • You admit to newer games being better mechanically, but then say they're inferior in quality. That's contradictory; if a sequel plays better and improves on its predecessor, why should it matter how influencial its predecessor was? I won't argue anymore about Mega Man or Sonic being better (I guess we just have different stances on that), but how can you argue SMB is superior to World, SMB 3, etc?

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  • Yes SMB was influencial, but even if you feel it's mechanically great, the sequels improved the formula in pretty much every way. If talking about the single best game of all time (not of its time), then influence shouldn't be factored in at all.

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  • The Best Game Of All Time Is Smash 4! For 3DS And Wii U! Has Lots Of Stages, Musics, Characters... Just Amazing! With An Awesome Online Mode!

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