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SmileBASIC Community

debugþTheRealJoeCool

02/24/2016 10:01 PM ·Spoilers

Open Closed

Pokèmon Z is being made!

If you could give me hints about using the keyboard, animating, wave testing, ect., I will release Pokèmon Z for SmileBASIC. This is the latest game in the series, after Pokèmon X and Pokèmon Y. Whoever helps gets a follow. If it makes no sense to me, I will not follow you. Please make sure you do not post anything that includes inappropriate content. Thanks!

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  • try this: ACLS:XSCREEN 2 DISPLAY 1 Print "How'd I get down here? DISPLAY 0 Print "Now I'm up here

    Yeahs1
    Played
  • You use KEY$ to detect keys. @LOOP IF KEY$=="A" THEN PRINT"You pressed A!" GOTO @LOOP

    Yeahs1
    Played
  • I might be able to help! just tell me what you want me to help with

    Yeahs0
    Played
  • Yeahs1
    Played
  • For a more 'professional' look try: WHILE TRUE 'the while command does the loop until the thing isn't true but TRUE is always true so it is the same as @ loops then instead of goto @salad you can jsut say WEND.

    Yeahs1
    Played
  • Finished logo. How do you like it? And, in EDIT mode, how do you make character movements and assign actions for A, B, X, and Y?

    Yeahs3
    Played
  • According to a leak. Pokemon Niji (codename) coming out during the holidays in north America.

    Yeahs1
  • Awsome! Quick tip: You should probably call it something like Po¢et catastrophey so it won't say “Copyrighted content”

    Yeahs1
    Played
  • PLZ MAKE IT SOON

    Yeahs0
    Played
  • Work in progress. Main Character finished.

    Yeahs2
    Played
  • I'm re-starting the characters, but, this time with depth, so it doesn't look so RETRO like.

    Yeahs1
    Played
  • That looks like girl Mario with weird hair and a Santa hat…

    Yeahs3
    Played
  • joe cool, u don't have to lie about everything you just drew all of that

    Yeahs0

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