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nicholighnicholighkun

06/09/2015 1:00 PM ·Spoilers

Union Specific 1.1: by me. Size: small. Song: "Mangrove Cove" found in "DK". See comments for details. If you see the phrase "Show all comments (_)" under this post, then click it to see the details from the beginning.

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  • Brought all edges 2 blocks away from the blast zone for the Hotheads and Bombchus. I also lined the entire front face of the right wall, to eliminate problems that Hotheads were having. They are quite interesting to watch on this stage. This version also has the correct soundtrack!

    Yeahs0
    Played
  • This central elevator now moves up and down together with its platforms, instead of having an odd timing; this makes the large amount of platform action on the stage feel less chaotic.

    Yeahs0
    Played
  • The mine shaft area received the most dramatic changes. Here's the grid for it.

    Yeahs0
    Played
  • The topside.

    Yeahs0
    Played
  • Here's the original. If you care to read the full write up, it's contained in the comments there. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkJD10o0g

    Yeahs0
    Played
  • Cool stage but dont you think you went a little overboard with the moving platforms?

    Yeahs0
    Played
  • Simple answer; no. Complex answer; stage building is an art form, and just like all art, no piece appeals to everyone. I put a lot of time in getting the way they interact with one another, and their timing to make it work. There are four main groups, and each group is easy to utilize when playing the stage, I personally don't think it's too much at all.

    Yeahs0
    Played

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