In-Game

Stage Sharing Community

NocxNocXus

06/19/2015 12:19 PM ·Spoilers

Goal for this stage was to design a 1v1 stage that looked like it was part of the background, not just some random floating platforms. When you play the level, you will not see the right side of the platform, giving the illusion that you are on a ship

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  • The bottom platform moves up and down, to accommodate different recoveries. The canon can either shoot outward, or shoot you down the wall and out to the moving platform below. I think it depends on character height or it's just random. The wall provides lots of combo potential, and the small main area of play prevents turtling. Edge guarding is essential on this stage. Please enjoy

    Yeahs0
    Played

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