Captain Toad: Treasure Tracker Community

Mostafa++colorfulCarbonyl

06/24/2015 10:06 AM ·Spoilers

Great remix of a great theme! And both of the levels used to originate it have the acronym PCC, which also the acronym of a reagent commonly used to oxidize alcohols into aldehydes because it's less severe than other oxidizing agents and won't go all the way to a carboxylic acid! Isn't Captain Toad great!?

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  • Truly a learning experience for all. Unless you already knew about the stuff.

    Yeahs2
  • Do you know about the stuff?

    Yeahs1
    Played
  • whaaaaaat?!?!

    Yeahs2
    Played
  • Yeahs2
  • @harley I don't know, can you get a full time job?

    Yeahs1
    Played
  • @harley, Great remix of a great theme! And both of the levels used to originate it have the acronym PCC, which also the acronym of a reagent commonly used to oxidize alcohols into aldehydes because it's less severe than other oxidizing agents and won't go all the way to a carboxylic acid! Isn't Captain Toad great!? It's already in English, lel

    Yeahs1
    Played
  • This is a pretty random thing that I just realized when scrolling through my yeahs for some reason, but PCC is also the acronym for Pursuit Critical Coefficient, a gameplay mechanic only in Thracia 776. It's roughly just as nerdy but far less sciencey.

    Yeahs1
  • This sounds interesting. Can I ask what the Pursuit Critical Coefficient is?

    Yeahs0
    Played
  • Normally (in Thracia 776) a unit's critical chance is capped at 25%. However, should they get a second attack in a skirmish (after their opponent attacks), their critical chance is multiplied by their PCC, which is a number from 0-5. If a unit happens to get another attack after that via a skill or a special weapon, the PCC applies to those attacks, too.

    Yeahs1
  • That sounds awesome. Shouldn't it be 1-4 though? Although having a 125% chance certainly isn't a bad thing.

    Yeahs0
    Played
  • Critical rates aren't generally good. The base is (Skill/2), and the cap for skill in Thracia is 20. Most of the weapons that provide a good bonus to critical are locked to a character, IIRC, and that character won't have a PCC of 5. There are some weapons that break that "law", though, but a PCC of 5 definitely isn't common. I think it might be enemy-only, even.

    Yeahs1

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