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ArgyleBoxArgyleBox

10/24/2015 7:25 PM ·Spoilers

Lava Lakeside Manor (E14E-0000-00C0-1E81)

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  • That boss design is awesome

    Yeahs1
    Played
  • Stuck? Catch as many blocks as you can then enter a door! A path might reveal itself.

    Yeahs0
    Played
  • Yeahs1
    Played
  • Absolutely incredible level design and clever use of the common Mario tropes.

    Yeahs1
    Played
  • I like how everything looks! It looks so good! it's amazing!

    Yeahs1
    Played
  • This stage was awesomely awesome! Congratulations!

    Yeahs1
    Played
  • I had no idea these would do this!!!

    Yeahs1
    Played
  • Yeah, it's a cool trick to have in the ol' magician's trunk. Also, in total honesty, the only reason I started making this course was because of your Immortal King's Drybones level. It looked so cool that I had to toy around with making those damned chandeliers!

    Yeahs1
    Played
  • Haha! As I played it, I was thinking about how your chandeliers looked better than mine, and you even had a giant skeleton! It definitely felt like a fancier, less spooky take on Immortal King Bones, but I didn't realize it was inspired by Immortal King Bones. I'm flattered to say the least. :)

    Yeahs0
    Played
  • I was seriously amazed by your clock tower, I'm going to use that myself.

    Yeahs0
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  • Yeahs1
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  • Yeahs1
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  • Yeahs1
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  • Very good,job well done!!!

    Yeahs1
    Played
  • beautiful lvl. gj.

    Yeahs1
    Played
  • Very fun! How do the blocks work in the room where you make steps though?

    Yeahs0
    Played
  • Hey thanks for playing! When making the steps trick, you make a room with the flying blocks' starting position is where you want them to be locked down as steps after hitting them. After mario hits a ? block, it becomes empty forever so it just turns into a non-flying block stuck in the start position if you "reset" the area by warping through a door or pipe and returning! Sorry, hard to explain!

    Yeahs1
    Played
  • Yeahs0
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  • GOUBLE BERRY JELLY

    Yeahs0
    Played

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