Stage Sharing Community
nicholighnicholighkun
11/17/2015 12:42 PM ·Spoilers
Quarrel Castle. Size: medium. Song: "Temple Theme" from "The Legend of Zelda". See comments for details & building instructions. If you see "Show all comments (_)" below this post, click it to see the full write up.
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11/18/2015 9:44 PM ·Spoilers
41 Now draw this temporary piece to eliminate the ledge grab icon, then tap the point where you see the green arrow.
Yeahs0Played -
11/18/2015 9:47 PM ·Spoilers
42 Now turn the grid off & finish the line just barely past the right edge of the left piece; this will eliminate a tiny gap that would otherwise be between the pieces, which characters can fall through if they land just right.
Yeahs0Played -
11/18/2015 9:50 PM ·Spoilers
43 Now delete the temporary platform & place this small mover; both ends need to be shifted up by one pixel.
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11/18/2015 9:53 PM ·Spoilers
44 Now draw this, from the bottom left, clockwise, ending at the bottom right.
Yeahs0Played -
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11/18/2015 9:59 PM ·Spoilers
46 Now, with the grid still off, draw a straight line that stops right underneath your starting point for this shape.
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11/18/2015 10:05 PM ·Spoilers
48 Now draw this dark platform, another torch (just like the one we did before, except try to make the flame a different shape), & then draw this temporary platform, to get rid of the ledge grab icons.
Yeahs0Played -
11/19/2015 11:48 AM ·Spoilers
49 The entire lower portion of the GP needs to be drawn with the grid off, & the placement of each point is very precise & crucial, so be prepared to try this a few times. Start by placing this 1st point so that the tip of the green arrow is just barely touching the bottom left of the piece above it, & make sure that it is just barely to the right of the outer left edge.
Yeahs0Played -
11/19/2015 11:51 AM ·Spoilers
50 Now tap a point straight out to the right, ending with the same amount of distance between the end of your green line & the right edge of the piece above it.
Yeahs0Played -
11/19/2015 11:55 AM ·Spoilers
51 If you accidentally draw it too long or too short, try extending the line straight out, well past where it needs to be, & then re-tapping the point where it needs to end. As long as you keep your line straight, you can retry as many times as you like using this method, without having to redo the first point.
Yeahs0Played -
11/19/2015 11:58 AM ·Spoilers
52 Now tap a point below and in the middle of your top horizontal line. You don't want the bottom point of this wedge piece to come down too near or too far from the horizontal plain, so do your best to make it exactly as I have.
Yeahs0Played -
11/19/2015 12:02 PM ·Spoilers
53 Now finish the wedge by re-tapping your first point. You need to tap EXACTLY on that first point, so be precise, & be ready to try a few times. Now erase the temporary platform & turn the bottom 2 ledge grab icons off. Use the placement of these icons in the picture below to gauge whether or not the top plain of your wedge is correctly drawn.
Yeahs0Played -
11/19/2015 12:04 PM ·Spoilers
54 Erase this purple platform, so that we can have enough space to fill the moat with lava. Sorry, I should have saved that piece for last.
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11/19/2015 12:10 PM ·Spoilers
55 Now use the thin magma tool & fill the moat, redraw the purple platform & that's it! If you have trouble with space to complete this, try making the torch flames smaller & or simpler. It takes a tremendous amount of time to create & test; & to show the features & building instructions in comments, so please, let me know what you think. Yeah's are great, but I also want to hear from you guys!
Yeahs0Played -
11/22/2015 3:33 PM ·Spoilers
you hit my mom one more time i will reoort u ok i thick i made myself cler
Yeahs0 -
11/22/2015 7:37 PM ·Spoilers
What!? I think you have the wrong person. Unless I just don't get the joke.
Yeahs0Played -
04/15/2016 12:09 PM ·Spoilers
58 I've altered these 2 pieces to open up the underside area so that Ness & Lucas will have an easier time using their Up Special for recovery.
Yeahs0Played -
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