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Super Mario Maker

tomachutomachuu

03/14/2016 8:35 PM ·Spoilers

Why, exactly, does a level where you literally just hold run have a 24% clear rate and a whole jumble of deaths... Wow, one of my hardest levels! XD

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  • Apparently, there's plenty of players who never knew on how to do nothing to win, including hold whatever buttons to win. Those concepts are counterintuitive for them. If you said any instruction on the level's title, chances are that people didn't pay attention to it. Or maybe there's a part of that automatic level that doesn't consistently work well.

    Yeahs1
    Played
  • Oh, and I forgot to mention that most players are inexperienced at platforming outside of the basics. They only use the Control Pad and the jump button. Yes, a lot of them don't run whenever needed because they never see its usefulness.

    Yeahs1
    Played
  • As you can see from the picture, 90% of the deaths are right at the start, and there's no problem at the start. But I had no idea so many players didn't know how or want to run, hold objects or spin! ._.

    Yeahs0
    Played
  • I've never, ever made a level with a clear rate at least 50% XD

    Yeahs0
    Played

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