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SmileBASIC Community

Dylandylan3ds

04/30/2016 2:52 PM ·Spoilers

Open Closed

Is this easy?

Ive been wanting to get this game but i've barley ever programed anything so would this be easy for me?

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  • Ed

    04/30/2016 4:46 PM ·Spoilers

    Kind of? BASIC is a fairly intuitive language to use, and Smileboom have certainly upped it by making some very simple commands for generating graphics and reading the 3DS's various inputs. Still, it's a lot to take in all at once, and there really aren't a lot of good, straightforward tutorials for inexperienced programmers to follow to jump-start their learning.

    Yeahs5
    Played
  • Ed

    04/30/2016 4:51 PM ·Spoilers

    Besides just the bare bones of learning what the commands do, it takes some time to learn how to use them efficiently -- how to make loops that keep a game moving, how to move the game from one state to the next, and so on. You'll need to invest a lot of time and effort to learn how to do more than fiddle around with text on the screen, but persistence will absolutely pay off.

    Yeahs5
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  • Agreed, however, even without ever making a full game it's fun yo ser what you can do. You can play everyone else's programs too.

    Yeahs3
    Played
  • I think it's how devoted you are to learn. I started out as a noob, but now I've made BlackJack!

    Yeahs3
    Played
  • You should get it. Here is a simple program you can do! ACLS X=150:Y=80 SPSET 0,32,304 SPSCALE 0,3,3 SPANIM 0,"UV",5,32,304,5,48,304,0 BGFILL 0,0,0,50,50,&H027F @MAIN SPOFS 0,X,Y,-10 B=BUTTON() IF B AND #RIGHT THEN X=X+1 IF B AND #LEFT THEN X=X-1 IF B AND #UP THEN Y=Y-1 IF B AND #DOWN THEN Y=Y+1

    Yeahs2
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  • VSYNC 1 GOTO @MAIN

    Yeahs1
    Played
  • G.

    05/02/2016 1:07 AM ·Spoilers

    That's code to move the players character (sprite), right?

    Yeahs2
  • Yep.

    Yeahs1
    Played
  • G.

    05/02/2016 7:45 AM ·Spoilers

    Yay! I got it right!

    Yeahs1
  • Plan your programs on paper. Just like you're designing a paper and pencil game. That way, if you get stuck, you can ask smart questions on Miiverse.

    Yeahs2
    Played
  • Yeah, always plan out how your programs go on paper, and add the harder stuff in different updates, when you know more

    Yeahs0
    Played

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