Kirby's Dream Course Community

nateVictorVonPlugman

11/24/2014 4:49 PM ·Spoilers

Extra challenge: shoot only in each shot's default direction. Wherever Kirby is looking to start each shot, that's where he goes! > No curve or side-spin allowed > Jumps allowed > No restrictions on copy ability use (okay to turn mid-shot with Parasol, Tornado, UFO)

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  • That wasn't nearly as tough as I expected, but I definitely had a few lucky shots. I can see later Courses being much tougher.

    Yeahs0
    Played
  • Course 2 was pretty easy, actually. Maybe this won't be so tough after all?

    Yeahs1
    Played
  • Well that took about a dozen tries. Holes 2, 3, and 4 were all really tough. Hole 4 in particular can trap you in no-win situations quickly. This is turning out to be as challenging as I'd hoped!

    Yeahs0
    Played
  • Much easier than Course 3, thanks to all the copy abilities. Made some big mistakes and still got through without much trouble.

    Yeahs0
    Played
  • You'll never guess which hole gave me the most trouble. Other than that, not too difficult.

    Yeahs0
    Played
  • Another tough one, took several tries to get through it.

    Yeahs0
    Played
  • Even with all the helpful copy abilities, this course wasn't easy. Lots of potential dead ends.

    Yeahs0
    Played
  • Sort of anticlimactic. That wasn't bad at all.

    Yeahs0
    Played
  • Course X1 would have been a bit tricky without the Tornado and UFO helpers in the first few holes.

    Yeahs0
    Played
  • That wasn't bad at all. Well, except for that one hole...

    Yeahs0
    Played
  • Pretty tight the whole way through, at least until the UFO at the end.

    Yeahs0
    Played
  • High score, low danger. And another UFO at the end. Maybe the run through the standard courses prepared me for the remixes.

    Yeahs0
    Played
  • That was rough, got a handful of Game Overs before finishing this one. Some potential dead ends and OB risks. Would have been much harder, too, if it weren't for a few helpful UFOs and Tornadoes.

    Yeahs0
    Played
  • Pretty easy. Not much to say about this one.

    Yeahs0
    Played
  • Helpful abilities and linear enemy setups keep this course from being too challenging.

    Yeahs0
    Played
  • And so it ends. Dug myself pretty deep early, but scraped through the rest without much trouble. All in all, the No Aim run through these Extra courses wasn't so difficult, with so many copy abilities scattered about.

    Yeahs0
    Played

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