Sonic Lost World Community

TylerTBR321

12/09/2013 10:37 PM ·Spoilers

So I have to say, i'm pretty on the fence about this game...

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  • Just keep practicing. It's very fun to speedrun in this game.

    Yeahs0
    Played
  • well i've beaten it, but i'm wondering about some of the design decisions made.

    Yeahs0
    Played
  • Well, it's difficult, and feels slow at first, but after I completely figured out the controls, it became an extremely fun game. I enjoyed playing it more than SA2.

    Yeahs0
    Played
  • I'll be sure to keep trying, but one thing that does rub me the wrong way is the fact that i feel like most of the challenge stems from handling the controls and not the levels themselves.

    Yeahs0
    Played
  • Well, that is true with other games. Games are much more difficult until you understand the controls. But this game's controls could have been explained better, but once you understand them, they work

    Yeahs0
    Played
  • I suppose i'm just debating about weather or not a game's difficulty should stem from it's control sceme or it's level design. Especially when it comes to this genre.

    Yeahs0
    Played
  • Plus, there are some incredibly un-intuitive design desicions make to both the levels and controls. But I'll keep practicing.

    Yeahs0
    Played
  • sorry, "made".

    Yeahs0
    Played
  • The levels don't take much practice strangely.

    Yeahs0
    Played
  • I did very much enjoy the visuals though! The game looked great!

    Yeahs0
    Played
  • Yes. And the 60fps helped.

    Yeahs0
    Played
  • Indeed! It felt like a great throwback to the early ninties visual style.

    Yeahs0
    Played
  • Exactly. It was beautiful.

    Yeahs0
    Played
  • This game had lots of potential, there's no doubt about that, but I can really only count about 4-5 decent levels in this entire game. The rest are poor design decisions(LM2), or simply too gimmicky.

    Yeahs0
    Played
  • I can definitely understand your frustration. The controls just dont seem to mesh with the level design very well either.

    Yeahs0
    Played
  • Well, not until you figure them out. Before, I thought the same, but now I'm using the parkour or spindash to rush across each section of the level with no problem

    Yeahs0
    Played

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