Super Smash Bros. for 3DS/Wii U Community

Andrewamd888

02/16/2014 8:49 AM ·Spoilers

I liked Melee's game engine the best out of SSBM and SSBB. It was fast paced and less floaty than SSBB's game engine. I want to see SSB for Wii U and 3DS more fast paced. It makes the game really fun.

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  • yes the floatiness and slowness sucks

    Yeahs0
  • Agreed! :D

    Yeahs0
  • Sakurai said he aims to have the new games engine fall in between both in pace.

    Yeahs0
  • I know the game engine will be in between SSBM and SSBB, but I hope it is more on the faster pace side. It makes the game more competitive. I hope wavedashing is going to be back!!!

    Yeahs0
  • I played Brawl first, and going back to Melee it didn't feel all that different. If anything i'd say Brawl's jumping was more precise.

    Yeahs0
  • i don't care for wavedashing but the floatiness ruined everyone's combo potential at lower percents and made the game real campy. L cancelling should be brought back.

    Yeahs0
  • also latching on to the ledge when you aren't even facing it is dumb.

    Yeahs0
  • floatiness does ruin comboing and fast lateral air speed makes fighting some characters annoying like Wario.

    Yeahs0
  • the edge latching thing made mario's cape less useful.

    Yeahs0

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