Breath of Fire II Community

SojiroSojiro

03/23/2014 3:31 PM ·Spoilers

This final dungeon embodies two big things I consider bad dungeon design, areas where you literally walk around in a circle to progress, and random encounters cranked up ridiculously. /sigh

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  • It also doesn't allow you to skip large parts you've already cleared in case you have to stop a dungeon dive and come back (which you will).

    Yeahs0
    Played
  • Yep, would have been nice if you could warp to dologany, esecially since you lose your fusions on party members getting the spell required to beat the boss. This place is just horrible :(

    Yeahs0
    Played

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