Kirby: Triple Deluxe Community

NNNostalgiaNinja

06/05/2014 8:42 AM ·Spoilers

Anyone know any hints to using the Circus Ability? I want to know how to use it as effectively if I'm ever in a pinch in the Arenas.

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  • Here is the most key move to know - Ball Balance. Lasts a long time, invincible for its duration and does good damage - however, you lose all movement until it ends. Be careful when using it and make sure you know you'll be safe when it runs out, as you can't move on the ground like with Parasol Twirl and you can't manoeuvre in mid-air like you can with Hammer Twirl.

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  • Bosses like Paintra and Kracko can be hit with Baton/Fire Baton. The Somersault, Backsault and Fire-Hoop Jump moves have invincibility until they end, and it's the same with Balloon Pop-Art. Trampoline and Acrobatics could be useful for their invincibility when attacked by the boss rushing to the foreground, but they're the more flashy options.

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  • The reason I know all this is because I've actually been working on a True Arena Circus run, and am trying to effectively figure out how to use Circus to its fullest against the bosses.

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  • NN

    06/05/2014 12:14 PM ·Spoilers

    Thanks for the tips, I'll try them out in the normal arenas first before trying out the True Arena runs.

    Yeahs0
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  • I spend a lot of time learning the boss patterns in their entirety, how to dodge attacks and how to use my abilities most efficiently, so I'm privy to stuff most people aren't aware of in Kirby games. In fact, I was in the middle of one session just now. It can take a long while studying with Stone, but you get some cool pictures as well!

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