Sonic Lost World Community

IanLyingTuna

12/21/2013 4:20 PM ·Spoilers

Oh SEGA, you sure do make some glitchy games...

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  • Either way, it's a problem that somewhat ruins speedrunning.

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  • Ian

    01/02/2014 9:21 PM ·Spoilers

    I've never personally had a problem with input lag. For me, the controls were perfect for what the gameplay needed. I kinda prefer Lost World's gameplay in concept, though it wasn't executed perfectly

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  • Ian

    01/02/2014 9:22 PM ·Spoilers

    Nothing tops SA1 speed levels though. That was perfect.

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  • Definitely. SA1's Sonic levels were great. If they had level design like that, and Lost World's controls (Refined, of course) in the next main series game, it would be great.

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  • The boost gameplay works best with the levels used in Unleashed, which unfortunately feels automated.

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  • Ian

    01/02/2014 9:27 PM ·Spoilers

    I disagree. I think that Generations's level design was the best of the boost trilogy.

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  • Really? I constantly found myself flying off the edge of a stage because I was going to fast.

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  • Ian

    01/02/2014 9:34 PM ·Spoilers

    I never had a problem with it. I loved the multiple paths and felt that the stages catered to Sonic's abilities well.

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  • It really was only a problem for me on Crisis City and Planet Wisp, because they had many sections of small platforms. Generations levels are harder to speedrun, but Unleashed's levels are harder in

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  • general.

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  • Ian

    01/02/2014 9:46 PM ·Spoilers

    That basically sums up the challenge of those games.

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  • Tiny platforms? When your character is moving at about 80mph, that's a terrible level design choice XD

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  • Ian

    01/02/2014 9:54 PM ·Spoilers

    I meant Generations is easier, but harder to speedrun. I never had a problem with the smaller platforms.

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  • I meant the really small platforms like the narrow platforms over lava in Crisis City.

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  • Ian

    01/03/2014 8:58 AM ·Spoilers

    Again, never had a problem. I actually liked the platforming in that stage.

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  • I like the stage, it's just speedrunning in that game. I find myself restarting the stage about 20 times because of Sonic flying off of the platforms.

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  • Ian

    01/03/2014 2:55 PM ·Spoilers

    I never had a major problem with speedruns in that game... Minus Crisis City and Planet Wisp, now that I think about it.

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  • And those were the stages I said XD

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  • Ian

    01/03/2014 3:04 PM ·Spoilers

    Yeah, I know. XD

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  • I agree. Speedrun Crisis City is hard and very annoying, especially Kingdom Valley.

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