ZaciSa's Last Stand Community

PatJhett07

07/05/2014 2:10 PM ·Spoilers

Fun little tower defense game. While the game is easy to figure out just by playing it, the 'how to play' screen lacks information about some of the game (doesn't explain what upgrades do...some are self explanatory, but others I have 0 idea how it works (if i upgrade freeze or slow, what does it do? I haven't seen any enemies freeze...also, what does number even mean?) Just needs transparency.

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  • I'll be sure to update the How to Play page with better information. "Number" upgrade represents the number of targets it can hit at same time. This will be changed to "Targets" in upcoming patch to make it better understood. The Freeze/Slow is upgrade a little in upcoming patch to give it more usage.

    Yeahs1
  • Pat

    07/05/2014 3:37 PM ·Spoilers

    you may also want to include how much an upgrade will affect the property your upgrading. but good to hear the other stuff will be changed in an update.

    Yeahs2
    Played
  • Pat

    07/05/2014 5:02 PM ·Spoilers

    last thought. I haven't seen 'number' make it so it hits more than one target. It may have to do with enemies are usually spaced out enough to not be within range of the turret at the same time when it fires. Maybe make separate cooldowns or something for the turrets? just so that if it fires at an enemy and another enters firing range right after, it will be fired upon immediately.

    Yeahs0
    Played
  • You will see it more often every 5 levels as well as later on when the range is much larger too. Only need like max 2 Targets upgrade for most on first few levels.

    Yeahs0
  • J

    07/05/2014 7:49 PM ·Spoilers

    I've used it pretty successfully on certain maps to deal with the speedier waves that come every so often. Might be the maps you're playing on?

    Yeahs0
    Played

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