Call of Duty®: Black Ops II Community

MatthewMatthew106

07/08/2014 10:18 PM ·Spoilers

I have yet to see ANYONE give a valid reason why wii remote is OP. Face it guys, wii remote is just as good (and as bad) as any other controller. It's time to stop giving wii remote players hate simply because they have wii remote!

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  • Let me give you some factual information as well: the dual analog controllers have a slowing factor when aiming, in which your weapon slows as it passes over a target. Also, the dual analog controllers have HIP FIRE AIM ASSIST. If you face an enemy and you walk left or right, the game will curve your path so you continue to face them. Tell me, how is that not OP? Wii remote gets no similar benefit

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  • And in defense of the ADS snap, all controllers have it. The reason it is strong on Wii remote is that, if it was the same level as the other controllers, it would be so ridiculously difficult to use that it would make close quarters combat (where more than half of all engagements occur) practically impossible

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  • And another thing, quickscoping, one of the most effective ways to get kills, is nearly impossible for Wii remote because it does not have such slowing factors as other controllers do. The hip aim assist allows for easy lining up shots, and the slowed down movement of the crosshairs when it nears a target almost guarantees that you will hit if you make some effort to aim. How is THAT not OP?

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  • it isn't op simply because analog is standard. wii mote is easier to control than analog, because you control it with your wrist. wii mote doesn't need aim asist, if you aren't good with it you just need to practice.

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  • Sometimes I wonder if any of the people claiming wiimote is OP have ever tried it and done really well with it. Yeah, the Wiimote has some advantages but dual analog has advantages that Wiimote doesnt have either.

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  • Wow i can't believe this post is still going. But anyway, wii remote is not easy because of you aiming by pointing. That is completely different than analog. The reason it looks easy is because those who use it have likely used it since MWR, black ops, W@W (if that was on wii, idk), or MW3. they usually have previous experience and know how to use it well

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  • @Matthew I have most of those games you mentioned, except W@W. You here have someone who has ALOT of experience in the Wiimote. It has been what made Call of Duty for the Wii and Wii U so different from the other consoles. People are just complaining NOW? Huh. Go fig, eh?

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  • @Kirasagi Not really I've experienced the difference on both ends when playing with a wiimote my kills improve drastically compared to a controller. The biggest edge a wiimote have is its precision when aimimg analogs dont move as fast as moving your hand and having the sensitivity all the way up just slightly touching the analog will make it go out of control compared to a wiimote.

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  • *Kirasaji*

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  • The only difference between COD on Wii and Wii U is that people can see that you use a Wii remote on Wii U. Why this has led to people hating it, I will never know

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  • Here is an easy test,play bots on ffa with both controllers and no aim assis, I guarantee you'll do better with the Wii mote. You say Wii mote isn't op because you aim by pointing, but that is exactly why it IS op. How do you shoot real guns? BY POINTING! We have aimed by pointing for generations i played the entire black ops campaign on Wii mote.

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  • I own an actual rifle and could shoot anything closer than half a mile so if you thing that Wii mote isn't op because you actually aim with it then you should blame your genetics because aiming with you wrists is natural. Many middle aged man use it for that same reason.

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  • @Kirasaji the Wii plays @ 30 fps, it wasn't as op back then.

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  • The vast majority play with aim assist on though, of course they'd play a lot worse with it turned off. Dual Analog is nowhere near as precise when the assist is turned off.

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  • So your argument is that without aim assist it's OP because you can aim by moving your hand? That's the entire point of the Wii remote! Point and shoot has been in many other games and it was the only effective way to use the controller. You don't realize how precise you have to be when pointing. Very small movements can throw off your shot.

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  • And your argument for aim assist on analog (which works through walls) is that it's standard. The fact that a shotgun kills in one shot up close is standard, and you probably call that overpowered. And BTW, COD IS NOT REAL LIFE! It's not relevant that you can shoot a rifle accurately, that's nothing close to how it works in game

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  • i was off for 16 days and people are still on this post

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  • I know hard for me to believe too XD

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  • OMG do i have to draw it out for you??? the reason that i included the rl ex. is because, just like with the wiimote, any small movement can mess up your shot; I hit my shots and i get no aim assist. The motion control gimic is Not Op, what is op is the fact that the gun doesn't stay in the center and that it ads snaps.

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  • please refer to railtraicer's post for my comment on how the not in the center aiming is not OP. as for ads snap, yeah its overpowered... if you use a KSG quickdraw... and if you're at close range... and if you don't flinch...

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