Director's Room

Sora

SakuraiSakuraiMasahiroA

11/04/2014 2:37 AM ·Spoilers

Pic of the day. Here's the Fiend's Scale in Classic mode. When you raise the intensity in the 3DS version, the effects looked similar to a picture book. However, for the Wii U version, as you raise your intensity it looks like you're falling deeper into the underworld. The very bottom looks ferocious.

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  • The field in Classic mode has five different backgrounds determined by the intensity level. On low intensity, the background looks peaceful, but on high intensity, the atmosphere gets pretty intimidating.

    Yeahs3439
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  • The game is almost here!

    Yeahs57
  • why isnt snoop dogg confirmed yet

    Yeahs134
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  • seriously confirm snoop dogg

    Yeahs54
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  • I can't wait to play this game!

    Yeahs29
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  • Official OotD: It's the same Classic Mode just in a new layout. I rather like seeing beloved trophies as well as seeing your rival at any given time ready to take them on. Just like the 3ds version. It's to the point & you get rewards. Quick since the roster is huge. Also looks like there's trophies for alternate costumes/poses this time around. ~In Nintendo We Trust. In Sakurai-san We Believe.™

    Yeahs31
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  • So Hades confirmed as Master Core?

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  • That's just horrifying. o-o'

    Yeahs23
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  • Master Fortress reminds me of Metroid and Contra.

    Yeahs34
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  • This game has beautiful animation. I recommend everyone seeing this game in motion, up-close on the characters and seeing their final textures/shaders/maps that make them stand out. Pictures don't do justice, especially from earlier builds. I love this game.

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