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BadminEvanevanflanagan

10/19/2017 12:40 PM ·Spoilers

Open Closed

Retro Kingdom Cup Tordement

Give me your best levels and I will judge them by -Creativity -Design -Story Every week I'll make give you all a theme for your levels best stages win Rules -1 stage per week -2 glitches are alowed Theme of the week is Beach Good Look

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  • Yeah. Instead of judging by story, judge it by how much effort was put in the level.

    Yeahs1
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  • story's more a bonus feature. It's really about telling the level in it's design, it should've been called personality

    Yeahs2
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  • Oh ok

    Yeahs1
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  • Hmmmm... alright. That seems fine.

    Yeahs1
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  • Yah, agreed.

    Yeahs0
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  • +David7+D : A great level, but pretty cramped. An example includes the boss with only about 8/10 spaces of movement.details are pleantiful too Overall Creativity-6.7: I think theres a bit more that could be done with the beach astetic, but good job Design-9: Great design but a bit cramped with enemies and power-ups

    Yeahs1
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  • oh, and personality is 2/5

    Yeahs1
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  • Thanks! :D I honestly agree with you that it was a little cramped, and the boss could have had more space to move around. And, yeah, I definitely think it would have looked more like a beach in the SMB3 style, but I still think that it should have like a 7.5 for creativity. Also, personality means how you felt (happy, sad, excited) towards the level, right?

    Yeahs0
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  • 1: I now use the SMW ground theme to make them by using mushroom platforms to look like sand

    Yeahs1
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  • 2. Personality means what the level tells about it by showing the player

    Yeahs1
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  • Also, mechanics levels are so friccin' overrated and boring. All you do is sit and watch the level play itself. IT'S NOT CREATIVE!!! I completely agree with Evan. It frustrates me that mechanics levels have taken over SMM. Traditional/creative/exploration levels with great aesthetics are better. The aesthetics of mechanics levels are good but the design is very bland. #MechanicsLevelsAreOverrated

    Yeahs0
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  • Wait, Adam... how is your level supposed to be an UNDERWATER BEACH course...?

    Yeahs0
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  • Sloubie, can you tell me how to beat this. When I think I am getting somewhere I find myself back at the start of the stage

    Yeahs0
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  • Do you think I can send in another level, I thought that was the only Sea level I had which was closest enough to the beach but I have an old one which I don't know how good it is, It may really suck or it might be good, But I havent played it in a while, This is more of a beach course!

    Yeahs0
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  • David That was the closest level I had that was even considered a beach course, But It was just underwater and the beach is above!

    Yeahs0
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  • we'll see, if it's at the same rounded decimal results as the previous, it's in.any others not allowed

    Yeahs0
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  • Spot the pipes at the end of the underwater sections. It may help.

    Yeahs0
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  • I have one called "Floating Fortress of Skewers" (C215-0000-01EF-222C), uploaded the day after the Key Update went live. I made this to utilize the features of the Key Update.

    Yeahs0
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  • *Finds out the level theme is "Beach"* OH WAIT...

    Yeahs1
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  • You Can join Round two

    Yeahs0
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