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Rhythm Heaven Megamix

TempoGalaxyCrash

10/31/2016 10:09 PM ·Spoilers

Chaos Remix: The☆Bon Odori, Fireworks, Rhythm Tweezers, Rhythm Rally 2, Fillbots 2, Lockstep (Both versions mixed in,) Moai Doowop, Shoot-Em-Up, Love Lizards, Love Rap, Tap Troupe, Working Dough, Shrimp Shuffle, Tangotronic 3000, Kitties!, Karate Man Senior

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  • Do you have the Halloween Remix post planned out? Just curious!

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  • No, it crossed my mind yesterday, but I didn't go through with it.

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  • Let's not forget Drummer Duel and Jumpin' Jazz.

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  • Thought about Drummer Duel, decided against it cause I didn't really have problems with it. Or Frog Hop/Jumpin' Jazz, for that matter (It was only difficult in the speed up challenges, which shouldn't determine difficulty if it's the same thing, but sped up.) That said, this hypothetical remix would be a speedy one.

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  • Now that I think about it, Drummer Duel can be used as speeding this hypothetical remix up.

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  • ...huh?

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  • Also, I think Donk-Donk would work well to transition to Lockstep 2

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  • Finally, you forgot Marching Orders 2 and Polyrhythm 2.

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  • Start with Fillbots, fill up the big robot halfway and then transition to Glee Club, and Moai Doowop into filling the rest of the Fillbot at the end. Lockstep into Tap Troupe into Donk-Donk like READY! AND BOM BOM BOM BOM BOM BOM DEET DEET DOOT DONK DONK! DONK DONK! Kitties! into switching into The☆Bon Odori to do a Pan! Pan! where the cat clapping should be. I've sorta thought this out.

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  • Marching Orders 2's biggest difficulty is getting used to the fact the cues are in Japanese (The right turn during marching in Final Remix isn't really that difficult to do.) GBA Built to Scale's biggest difficulty I had with it is the fact my mapping was backwards (A on the left, control pad on the right,) and beat it first try when I changed the mapping, didn't think it was hard otherwise.

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  • What about all the other games you mentioned?

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  • That wasn't everything, I did say sorta thought it out.

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