Fire Emblem: Awakening Community

YarumiYarumi_Chan

01/09/2015 11:21 AM ·Spoilers

I think Yarne's going to like the fact that he'll get another defensive skill.

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  • Until you tell him that he has to get injured in order to use it... and that it doesn't defend him at all...but hey, the animation is cool, that's reason enough.

    Yeahs1
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  • Well, but if someone near him is equally easy to kill, they won't attack Yarne.

    Yeahs1
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  • Yeah but how likely is that scenario? The same Def/Res, HP, Crit and Avoid would be required. (I don't know if you meant that serious but I'm pretty sure that the AI would decide the target randomly)

    Yeahs0
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  • Maybe in normal or hard, but in lunatic and lunatic+ they always go for the unit they can kill the easiest. ...Which was funny in Paralogue 11. Cherche and my hard!Avatar were standig next to each other, wyverns could only hit these two and went for the 60 magic sage wielding Forseti just because of the defense difference.

    Yeahs0
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  • Yeah but that wasn't my point. In the scenario in which 2 units are equally easy to kill and one of them has counter the target will be chosen randomly because surviving isn't important for enemy units.

    Yeahs0
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  • Really? As I remember, as soon as units got counter, they always became the target less often...

    Yeahs0
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  • The enemys in Awakening don't have anything like a will to stay alive and lunatic+ enemies aren't even aware of their skills. However I'm not sure either.

    Yeahs0
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