Super Metroid Community

LennyUlowlifelenny

05/16/2013 5:56 PM ·Spoilers

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    Comment ID: 3UB-6K64-MTV-28L8-RFE-LD2Y

  • Disappointed. Prob worth about 30p.

    Yeahs0
  • Once again - I wouldn't care even if they paid me with Nintendo Club points ;). 50Hz's fine with me.

    Yeahs0
    Played
  • Some people just can't tell the difference, but to those who can, it ruins the game :(

    Yeahs0
    Played
  • Well I can - 60 Hz games are faster which makes them even more difficult. That's not a good thing...

    Yeahs0
    Played
  • That's pretty stupid reasoning.

    Yeahs0
    Played
  • It's like slowing a film down so it's easier to understand.

    Yeahs0
    Played
  • You can rewind a video but you can't rewind a game. You either win or lose. So if slower pace...

    Yeahs0
    Played
  • due to lower refresh rate helps achieve goal and complete the game, then I call it a fair reason :).

    Yeahs0
    Played
  • The goal should be earned, not achieved.

    Yeahs0
    Played
  • But that's besides the point. 50hz is a needless compromise of an artist's work, which is far worse.

    Yeahs0
    Played
  • 50hz also helps gameplay feel way more laggy and unresponsive.

    Yeahs0
  • You will occasionally get momments where the game will do nothing if you press a button too quickly.

    Yeahs0
    Played
  • You can't rapid-fire five rockets into the pink doors to unlock them. You have to fire slowly.

    Yeahs0
    Played
  • There are other timing differences I've noticed, too. This version is playable, but poor compared...

    Yeahs0
    Played
  • ...to the original.

    Yeahs0
    Played
  • all complaints aside, amazing artwork!

    Yeahs0
    Played
  • Thank you very much :)

    Yeahs0
    Played
  • Sometimes it slows the music down, which makes it bad. But here, it isn't really bad.

    Yeahs0
  • When it's so easily fixed, it becomes a lot worse.

    Yeahs0

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