Yoshi's Woolly World Community

WapaziWapazi

06/29/2015 10:15 AM ·Spoilers

This game has bad level design for those who want to collect everything on first playtrough and forces player to play stages multiple times to get everything. There's too many points where you notice that you have left one flower behind and try to get back to get it, but then you notice it's impossible because stage prevents it. NSMB series did have same problems, but not that often.

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  • That's not a problem that's yust a good thing. Good for replay value.

    Yeahs0
  • Have you ever played a Yoshi's Island game before? Anyway, that's a good thing. ;)

    Yeahs0
    Played
  • This game has great level desing.

    Yeahs0
    Played
  • I've played all of Yoshi's Island games and knew that this problem was in previous games, but I thought that GF developers would fix this problem, but no. I think this just is stupid way to penalize players who play like me. (I don't go to next level until I have collected everything on previous levels) Playing same level again and again becomes boring really fast because of this kind of system.

    Yeahs0
    Played
  • Why don't you change your playstyle? It's not world's end if you don't get 100% at the first playtrough. Next time you can try it and don't get bored :)

    Yeahs0
  • It makes game more challenging in my way. Games nowdays are too easy so players need to figure out ways to make game more challenging and this is one way. Too bad level designers doesn't seem to support it. :(

    Yeahs0
    Played

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