View Łσηеsταг's post (The HUD won't dis...) for this comment.

SmileBASIC Community

Łσηеsταг

Spoilers · 03/07/2016 7:42 AMPlayed

I figured it out!!! The width in BGLOAD is 64 tiles instead of 32! That's the reason for the skipping of scan lines. On top of that, I did draw it in the second layer! So, I just followed your procedure and then went to the Smile tool and SCSAVEd it as "SC_DKHT_GMA_L2." When I loaded it, it appeared on screen! How can I thank you more!? I couldn't have done this without you! Thanks!!

Advertisement

You are about to report a post with content which violates the Miiverse Code of Conduct. This report will be sent to Nintendo's Miiverse administrators and not to the creator of the post.

Violation Type:

Edit Comment

Select an action: