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SmileBASIC Community

12Me21

Spoilers · 02/21/2016 11:17 AMPlayed

1: use SPCOL to enable collision detection: SPCOL sprite_number 2: use SPHITSP to detect collision: sprite_2 = SPHITSP(sprite_1) -tells you what sprite_1 is touching or hit = SPHITSP(sprite_1,sprite_2) -returns 1 if the sprites are touching, and 0 if they aren't

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