View ben caddy's post (Ah, Sonic Rush no...) for this comment.

Super Smash Bros. for 3DS/Wii U Community

Ben

Spoilers · 07/30/2015 2:02 PMPlayed

The only noticeable things I remember are how, sometimes during the scripted-movement overworld bits, jumping uses the standing or running animation. The engine seems pretty bare-bones, after all, which makes it look pretty amusing at times. The sound effects all seem like placeholders, just how I like it. The music, on the other hand, seems to have been hurriedly adapted into MIDI. (I love it!)

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