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Lukas

Spoilers · 01/01/2016 6:27 PMPlayed

(# is Management number) 1. SPCOLVEC # 2. SPCOL #, True (Do 1 and 2 for each sprite collision) 3. @LOOP 4. Varible=SPHITSP(# 1, # 2) (The Varible will have TRUE and FALSE) 5. Goto @LOOP (TRUE is collision, FALSE is no collision)

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